RP Hooks December 2017

Here’s December’s plot-hooks! Nothing Christmas-themed, I’m afraid. Just as well; the season’s passed, anyhow.

This month I thought it would be interesting if I shared a little insight on each hook; if I have yet to cast it, I might tell what inspired it; if I have played through it, I’ll add how it panned out.

The hooks are color-coded for the group they were used or are planned for. The default color means they’re not yet being used for anything.

Red: Special Spirit Squad
Blue: Dryfoot
White: Whitehorn Corp.
Yellow: Wolfsburg Brigade
Green: Trailblazers
Pink: Oneshot

As always, follow me on @questscribe to recieve my hooks in your feed as they are cast.

Previous Hooks:
July-Oktober
November

More Hooks
January 2018
February 2018
March 2018
April 2018


 

  1. A realtor is looking for seasoned adventurers to certify a certrain mansion ghost-free; the locals insist it’s haunted, but what do backwater bumpkins know about spirits? Just because someone was violently murdered in a house doesn’t immediately make it haunted…
  2. Modern warlocks don’t gather in covens; they meet in great raves, where thumping music, mind-enhancing substances and occult rituals blend seamlessly into a dark dance with the devil.
  3. A renowned wizard is looking for seasoned adventurers to help him move into his new tower. Why adventurers instead of regular movers? Well, some of the wizard’s belongings don’t agree with the move and will need some convincing.
  4. Clever sea serpents use their luminous eyes to cast beams in misty weather, imitating the beacon of a lighthouse to lure weary sailors into their maws.
  5. Sky-bandits are terrorizing local merchants, pillaging marketplaces and retreating back to their hidden lair in the skies. Trade has retreated undergrounds, but the guilds yearn to return to the surface, and will reward whoever takes care of the bandits handsomely.
  6. A mechanical Lich ravages the country with a clockwork army, harvesting countless souls to power his machines. He assures the people that none of this will have mattered when he achieves his goal, which is to turn back time to erase his own evil from history.

    #1 Is from a campaign in which I’m a player, the Special Spirit Squad. I don’t want to say too much about this one, since I still plan on turning the first arc of this campaign into prose. Consider this a teaser!

    #2 Is for the Whitehorn campaign, where one of the players is a warlock contracted to a Fiend. Since this character is in search of guidance, I prepared a coven for him, full of seniors to learn from. Just having some anonymous hooded figures chanting in a dank cellar was boring to me, though, so I decided to put a little spin on the trope. The Dark Rave(n) is a completely anachronistic nightclub, where demons, fae-creatures, warlocks and disenfranchised youth all come together to party. The real party goes down in the cellar, however, where there’s a system of tunnels and chambers used for forbidden rituals. I plan on turning the club’s basement into a dungeon for my player’s to explore. My warlock player is going to have to work for his guidance!

    #3 The inspiration for this one is rather mundane: I helped my sister move this month, and I couldn’t help fantasize about the possibilities of helping an archmage move. Cutlery attacking you, family paintings chewing you out, everything is a mimic…Good times. It would make for a fun, light-hearted diversion. I really hope to use this one soon.

    #4 Is a road encounter I prepared for an upcoming Pirate Campaign. Stay tuned for that one…

    #5 Is ripped straight from the French animated show Wakfu, based on the MMO of the same name. It’s from season 1 episode 3: Le Corbeau Noir (The Black Raven), where the eponymous character terrorizes local merchants. The protagonists end up baiting the bandit by opening a fake market stand and that whole scenario is just begging to be played out in D&D.

    #6 Is also from Wakfu; Nox, the main bad guy, to be specific. Nox would make for a terrific villain – you can make him as powerful as you want to, since, should he best your party in a climactic battle, he will end up rewinding time and undoing a TPK. I plan on keeping this guy in the fridge for now, to use when I need an emergency conflict of epic scale to disrupt a stale campaign.

That’s it for this month. Here’s hoping January of 2018 will be just as kind to my imagination!


Previous Hooks:
July-Oktober
November

More Hooks
January 2018
February 2018
March 2018
April 2018

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